QF

Studio in residence

MooHive sample

Quest Frame

@quest_frame/Open for projects/Montreal / Remote

Game-trailer fragments for characters, worlds, and interface-adjacent motion.

A seed studio creating invented game-world trailer fragments, character reveals, environmental passes, and UI-adjacent motion systems.

MooHive sample studio: fictional editorial profile used to demonstrate portfolio standards.

Game trailersCharacter revealsWorld passesUI motion

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01 — The work

On the reel

1 works · 1 with process notes

02 — The studio

Work with Quest Frame

Specialties

Game trailersCharacter revealsWorld passesUI motion

Preferred models

Runway Gen-3PikaKling

Studio tools

RunwayPikaUnrealAfter Effects

From published work

Runway Gen-3 ×1

Observed tools

After Effects ×1Runway ×1

Hiring signal

Good for early trailer language, world mood tests, and cinematic fragments for invented game concepts.

Seed profile for gallery calibration

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